When Will Key Quest Work Again

Destiny 2's Built-in in Darkness is a questline which opens after the completion of the Beyond Lite entrada.

The quest serves two functions. Its primary purpose is to enhance your newly unlocked Stasis subclass, giving them admission to ii new grenades - both which are exceptionally powerful - too as a new attribute.

The other role is it goes deeper into the story of the Exo Stranger, from whom will give yous the quest once the Beyond Light story has concluded.

Throughout each of the Born in Darkness Parts, players volition larn near where the Stranger came from, who her family are and where she might be headed in the future. New lore, new Statis abilities - this questline has a bit of everything.

On this folio:

  • How to complete the Born in Darkness quest in brief
  • How to complete Born in Darkness: Part 1 in Destiny two
  • How to complete Born in Darkness: Part 2 in Destiny ii
  • How to consummate Built-in in Darkness: Office three in Destiny ii
  • How to complete Born in Darkness: Part 4 in Destiny 2
What to expect from Beyond Calorie-free's new Exotics and gear.

How to complete the Born in Darkness quest in cursory

The Born in Darkness quest is broken into several parts, each following the aforementioned structure. This will see you playing activities such as Strikes and Gambit, all while getting more comfortable with your Stasis abilities.

Here's an overview of every quest step:

Built-in in Darkness Part 1

  • Collect l Energized Ether from by defeating Fallen on Europa, and get 10 Stasis melee terminal blows on any combatant on Europa
  • Complete any 3 Strikes with Stasis equipped, and defeat l combatants with Stasis in playlist Strikes
  • Defeat Weniks, Salvation Elite's Platoon in Eternity
  • Complete the Bunker E15 Lost Sector
  • Speak with the Exo Stranger

At this bespeak, you are given the Attribute of Command quest footstep.

Born in Darkness Function 2

  • Collect 50 Energized radiolarian fluid by defeating Vex on Europa, and get 20 Stasis Shatter terminal blows past shattering frozen combatants and Stasis crystals on Europa
  • Complete any 3 playlist activities with Stasis equipped, and in playlist activities, touch 60 combatants with Stasis
  • Defeat Meliks, Salvation Aristocracy'south Platoon in Riis-Reborn Arroyo
  • Complete the Perdition Lost Sector
  • Speak with the Exo Stranger

Born in Darkness Office iii

  • Defeat xxx Vex for their Darkness Energy, defeat 30 Fallen for their Darkness Energy, and on Europa, bear on xx combatants with Stasis
  • Complete 3 Gambit matches with Stasis equipped, and in Gambit, affect sixty combatants with Stasis
  • Defeat Teraks, Salvation Elite Platoon in Eternity
  • Complete the Concealed Void Lost Sector
  • Speak with the Exo Stranger

Consummate the above, and two new Stasis grenade abilities - Duskfield and Coldsnap - are yours after completing Part 2 and Role three respectively.

Built-in in Darkness Part 4

  • Defeat combatants on Europa using Stasis abilities (50 total)
  • Complete three Nightfall Strikes with Statis equipped, and accept lx enemies within Nightfall strikes affected by Statis
  • Defeat the House Conservancy Elite platoon in Creation
  • Bring the Skeleton Key to the Exo Stranger in Creation (visit the Giant Exo)
  • Discover all nine Entropic Shard locations
  • Render to the Crux of Darkness in Riis-Reborn Approach

Doing so will unlock another Aspect for your Statis sub-grade - Frostpulse.

How to complete Built-in in Darkness: Part 1 in Destiny two

And so, you've completed the Beyond Light campaign, and take been handed the Built-in in Darkness questline from the Exo Stranger.

This isn't terribly difficult, but it is quite long, so buckle in.

Your offset step is fairly cocky-explanatory. You lot just need to get 50 Energized Ether from Fallen on Europa, while also getting x Stasis melee last blows. It'south equally elementary as it sounds. At that place are a lot of Fallen in Eventide Ruins, likewise as the Lost Sector in Asterion Abyss, Curtained Void.

If you are struggling to get your Stasis melee ability dorsum fast plenty, if you take access to information technology, equip the Monte Carlo. It returns your melee adequately frequently.

Next, it'southward Strike time. The wording on this bill of fare is key. The three Strikes you have to complete tin be any strikes. Unfortunately, the 50 combatants you accept to impact with Stasis need to be in the strike playlist. Yous can too use the new exotic Conservancy'southward Grip, which you get from another mail-entrada quest, to aide in the Stasis abilities.

Still, if you observe yous have done the latter role of the quest early, and still accept strikes you need to complete, you lot can do whatsoever. If this is the instance, and you want maximum efficiency, hop into Lake of Shadows. Information technology's the shortest strike.

In one case yous have done that, load back into Europa and caput to your left towards Cadmus Ridge. Your waypoint should be leading yous into Eternity, and to a boss enemy called Weniks, Salvation'southward Elite. Impale him and his cronies to progress.

Once he is killed, fast travel dorsum to Charon's Crossing and caput to the Eventide Ruins. Once there, enter the E15 Bunker Lost Sector. Hither'due south a refresher on the location if you demand it:

Run it similar normal and take out the final boss. Once you've washed and so, your tracker should guide you to a room connected to the final room. There yous volition meet the Stranger. Apply the skeleton fundamental, and listen to her story.

Finally, head back to the Stranger at the Beyond fast travel point. You are now down with Part 1.

At this indicate, yous are given the Attribute of Control quest footstep.

How to complete Born in Darkness: Role 2 in Destiny 2

For Part ii, it'south fourth dimension to practice it all over again, only with a few adjustments. Starting time upwards, you demand to kill 50 Vex and become 20 Stasis shatter concluding blows.

There are a lot of Vex in Cadmus Ridge and Asterion Abyss. You could also just run the enter the E15 Bunker Lost Sector again.

Once more, the Conservancy's Grip exotic will make quick work of the shatter portion.

Once you are done, you accept some choice. Y'all can option any playlist activity you want, exist it Gambit, Strikes or Crucible (or a mix of the 3.) You accept to complete three activities and as well affect 60 combatants with Stasis. Guardians count for more than a normal enemy, too.

It's worth noting that Strikes and Gambit completions are needed for dissimilar portions of this questline. And so, if you were looking for a fourth dimension to fit in some Crucible, now would be it.

Side by side upwards, head as north as you can go on Europa to reach the Fallen base Riis-Reborn. Your tracker should be leading you to a boss named Meliks, Salvation'south Elite. Wipe him and his platoon from existence and head onto the next step.

Fast travel dorsum to Charon Crossing and head left to Cadmus Ridge. When in that location, enter the Perdition Lost Sector. Here's a refresher on where to find the archway:

Once within, impale the boss and follow your tracker once over again to the Stranger and give her a skeleton cardinal. Again, take the time to bask the story.

Now, head dorsum to the Exo Stranger, and information technology's time for a 18-carat advantage. Once you speak to her, she will give you a new Stasis grenade called Duskfield Grenade. It's awesome. Use information technology.

How to complete Born in Darkness: Part 3 in Destiny 2

Alright, fourth dimension for the last part. Once again the steps will seem familiar. The first step is to kill both 30 Vex and 30 Fallen.

After all this running around, you should take a good idea of where to discover them. While you lot are doing that, yous as well demand to bear on xx enemy combatants with Stasis.

Next up, you need to get your Gambit gear gear up. Consummate iii Gambit matches and affect sixty combatants with Stasis. Withal again, Salvation'southward Grip will help a lot hither if you take information technology.

Time for you to observe the last of the three Salvation bosses. This fourth dimension y'all are headed back to Eternity, but a different part. Fast travel to Charon Crossing once more, back to Cadmus Ridge and into the Bray Tech area. Follow your tracker until you come across Teraks, Salvation Elite and his platoon. Vanquish them like the rest.

Nearly in that location. Fast travel dorsum to Charon's Crossing and head correct to Asterion Completeness. One time there, enter the Curtained Void Lost Sector. Hither'southward a reminder of where to discover it:

Defeat the boss at the end. You volition then exist directed to another room, where you will encounter the Stranger and... a surprise! Give the Stranger the skeleton fundamental, and once once more enjoy the story.

Now, caput dorsum to the Stranger for your last reward, the Coldsnap Grenade.

How to consummate Born in Darkness: Part 4 in Destiny 2

The fourth part of Born in Darkness was made available upon the community completion of the Deep Rock Crypt raid on November 21st, 2020.

You don't have to complete the raid yourself to access function 4 - merely you practice need to have completed all previous parts and then far.

By at present, the routine should exist straightforward. First, defeat combatants on Europa using Stasis abilities - l in total.

Side by side, complete three Nightfall Strikes with Statis equipped, and have 60 enemies within Nightfall strikes affected past Statis. Once again, this is fairly straightforward.

As with previous parts, you must go defeat the House Salvation Aristocracy platoon, this time in Creation. Track the quest and follow the on-screen mark until you become there.

From at that place, you are requested to bring the Skeleton Key to the Exo Stranger in Cosmos.

This location is actually that of the Giant Exo. If yous have completed The Lament quest, this should be familiar to you. Otherwise, the following video will testify y'all where to go:

Once done, you need to find all nine Entropic Shard locations. Some of these were required for the Attribute of Control quest which appeared upon the completion of Part ane, and this final step in Part four has you find all ix.

If you haven't already, you need to have unlocked Salvation's Grip in lodge to destroy these in one case y'all have institute their locations.

You then demand to return to the Crux of Darkness in Riis-Reborn Arroyo. Once again, track the quest and follow the marker - with the end location now existence a familiar sight based on the various quests we've completed in Across Light.

With that finally washed, the Frostpulse aspect is then yours.

Congratulations - you now have access to all the Stasis abilities from the first season's quests. More than have been released since - including the Aspect of Influence.

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Source: https://www.eurogamer.net/destiny-2-born-in-darkness-part-1-part-2-part-3-7004

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